History
Version 4.6.1
- Fixed toolbar not displaying in some systems where other scripts corrupts the system callbacks
Version 4.6.0
+ NEW Added Normalize UV Shells using custom Texel Density
+ NEW Added Get Texel Density from selected faces
+ NEW Added Create UV mesh from UV Mapping Channel (+Morph)
+ NEW Added Open Map Channel Info Utility
+ NEW Added Clone rendered UV template to 3ds Max VFB
+ NEW Added quick access (+-) to common power of 2 textures sizes
+ NEW Open PolyUnwrapper Utility from the toolbar
+ NEW PolyUnwrapper can now be unloaded from the toolbar
+ NEW Added the option to force packing when UV Shells area are too small
- Fixed Distribute Shells using selection distance not working properly
- Fixed bug in Quick Pelt Mapping
- Fixed bug in errors not being printed out to the listener
- Fixed VFB menu bar not displaying the correct colors
- Fixed logo images
- Fixed Report grid columns/rows scale for high-DPI displays
- Fixed bug index out of bounds in swap checker material
- Fixed bug in "Center & Fit" Macro
- Removed all references to iDisplayGamma interface
- Improved some icons for better visibility in dark theme
- Changed icons resources to individual files
Version 4.5.1
- Fixed textures no longer reload when Gamma is enabled and PolyUnwrapper opens (Max 2024+)
- Fixed viewport textures being sometimes unloaded when PolyUnwrapper opens
- Improved "Center & Fit" function now uses padding in pixel units
- Improved minor UI fixes
Version 4.5.0
+ NEW Added Support for 3ds Max 2025
+ NEW Added Distribute Shells horizontally and vertically
+ NEW You can now use up to 6 checker bitmaps
+ NEW Added Hide Error messages option
+ NEW Added Collapse dead structures
- Fixed icons colors
- Improved Toolbar style, position and size
- Improved Pixel Packer
- Updated Help file
Version 4.4.0
+ NEW Added Support for 3ds Max 2024
- Fixed bug in Rectangle Paxker "Get Packing Area From Selection"
Version 4.3.9
+ NEW Added Support for 3ds Max 2023
- Dropped support for 3ds Max 2014, 2015
Version 4.3.8
- Fixed bug in Unfold Mapping
Version 4.3.7
+ NEW Added support for 3ds Max 2022
- Fixed Render and Tools icons
- Dropped support for 3ds Max 2010, 2011, 2012, 2013
Version 4.3.6
- Fixed some icons not showing correctly when UI is scaled
Version 4.3.5
+ NEW Added support for 3ds Max 2021
Version 4.3.4
- Fixed bug where the UV Template Render window could be off screen on dual monitors setup
- Render UV Template Render window now remembers the latest used position
Version 4.3.3
+ NEW Added support for 3ds Max 2020
- Fixed bug in Preview Checker map where map would not update correctly in Max 2020
Version 4.3.2
- Increased Rectangle Packing padding to 256 pixels
Version 4.3.1
+ NEW Added support for 3ds Max 2019
+ NEW Ring and Align Edges command
+ NEW Loop and Ring works on Geometry level when Shift is pressed
- NEW Check for Updates
- Fixed bug in Select Pelt Seams
- Fixed bug in Unfold Map in Max 2018+
- Improved Align Edges Undo
- Changed Render UV Tile to match the Unwrap modifier nomenclature
- Changed Extended the range of Render UV Tile
Version 4.3.0
- Modified code to work with 3ds Max 2018 update 2 that crashed due to some removed Unwrap modifier features
- Fixed Clear Pelt Seams to work in Max 2018.2
- Fixed Select Pelt Seams to work in Max 2018.2
- Fixed Shift Cylindrical Textures to work in Max 2018.2
- Fixed Multi-Stitch to work on Max 2018.2
Version 4.2.9
+ NEW Rotate Shells now supports float values
- Fixed About Dialog not opening
- Fixed bug in Max 2010 for some dialogs not opening
Version 4.2.8
+ NEW Added support for 3ds Max 2018
Version 4.2.7
- Fixed Rectangle Packer not detecting NaN and Infinite values
- Fixed bug in UV Template Render not rendering correctly stacked modifiers
- Fixed bug in UV Template Render with disabled modifiers
Version 4.2.6
- NEW Advanced UV Randomizer now accepts 0 values when randomizing
- Added Tooltips description to the Randomize UVs buttons
- Fixed Center & Fit nor working correctly with very large UV Shells
- Fixed bug that disabled the Toolbar when "Always Bring Up the Edit Window" feature was on (Max 2014+)
- Fixed Toolbar not always opening when "Always Bring Up the Edit Window" feature was on (Max 2014+)
- Fixed bug in Normalize algorithm not being able to handle very low areas
- Fixed bug when an unsupported model was selected and the Toolbar would remain closed after new selections
- Fixed Toolbar not being destroyed when plugin was unloaded
- Fixed stability issues with PolyUnwrapper Custom Parameters
- Fixed "Used Area" text color in UV Template Render window for Dark themes
- Fixed Render Edge Width not being saved
Version 4.2.5
- Fixed Critical bug in PolyUnwrapper Custom Attributes
Version 4.2.4
+ NEW Added MacroScript for Pack Shells (Rectangle Packer)
+ NEW Added MacroScripts Align Shell to Edge (Closets 90 degrees, Horizontal and Vertical)
+ NEW Added MacroScript for Send UV Selection
+ NEW Added MacroScript for Smoothing Groups From Shells
+ NEW In Max 2010 and 2011 the PolyUnwrapper Toolbar is undocked when maximizing the UVW Editor (same as in Max 2012+)
+ NEW Option to have the PolyUnwrapper Toolbar always undocked
+ NEW Option to Dock/Undock the PolyUnwrapper Toolbar when restoring the UVW Editor
+ NEW Option to remember the PolyUnwrapper Toolbar position when is closed (if undocked)
- Fixed Toolbar size in Max 2017 with UI scale larger than 100%
- Fixed Render Template Window in Max 2017 with UI scale larger than 100%
- Fixed Utility UI in Max 2017 with UI scale larger than 100%
- Fixed MultiStich MacroScript was not working
- Fixed Align Shells in Face mode MacroScript was not working
- Fixed Actions bound to keys or menu items disabling ConstantUpdate option
- Fixed message dialog not being the top most when resetting all PolyUnwrapper Settings
- Fixed Checker Map tiles value not being saved on exit
- Fixed Render With and Height not being saved on exit
- Fixed Settings .INI file not being created if file not found
- Fixed some additional Settings not being loaded properly
- Disabled the Toolbar close "X" button
- Changed Removed "Load at Startup" option from the Utility plugin. It is now included in the Options
Version 4.2.0
+ NEW Align Shells: Shells can now be aligned to the 0-1 space as a group
+ NEW Added Get Render size from current texture map
+ NEW Settings Manager UI
+ NEW Advanced UV Shells Randomizer
+ NEW Expand Selection By Smoothing Group now works with strict groups too
+ NEW Render custom UV Tile (with UDIM nomenclature)
+ NEW Added support for 3ds Max 2017
- Improved Rectangle Packing algorithm
- Improved Align Shells operations run up to 20X faster
- Improved Align Shells undo performs much faster
- Improved Center & Fit by Shell up to 20X faster
- Improved Center & Fit by Shell undo performs much faster
- Improved Match Shells up to 20X faster
- Improved Match Shells undo performs much faster
- Improved Mirror by Shell up to 20X faster
- Improved Mirror by Shell undo performs much faster
- Improved Scale by Shell up to 20X faster
- Improved Scale by Shell undo is now enabled for multiple objects
- Improved Normalize Shells operations run up to 10X faster
- Improved Normalize Shells undo is now enabled for multiple objects
- Improved Rotate Shells operations run up to 10X faster
- Improved Rotate by Shell undo is now enabled for multiple objects
- Improved Randomize Shells up to 10X faster
- Improved Randomize Shells undo performs much faster
- Improved Align Shell To Edge up to 30X faster
- Improved Align Shell To Edge undo performs much faster
- Improved Expand Selection to Model runs up to 3X faster
- Improved Expand Selection By MatID runs up to 5X faster
- Improved Expand Selection By Smoothing Group runs up to 2X faster
- Improved Expand Selection By Smoothing Group now works with faces with no smoothing groups
- Fixed bug in Send Selection
- Fixed bug in Rotate Shells if Snap Angle is enabled
- Fixed bug in Expand Selection By Smoothing Group where it would fail to properly select some Smoothing Groups
- Fixed memory leak in Randomize Shells
- Fixed memory leak in Align Shell To Edge
- Fixed memory leak in Expand Selection to Model
- Fixed memory leak in Expand Selection By MatID
- Fixed memory leak in Selection By Smoothing Group
- Changed moved Render Size out of the render tab to be always visible
- Removed Scale up/down in Rectangle Packer
Version 4.0.3
- Added support for 3ds Max 2016
- Fixed minor bug in UV Loop (3ds Max 2010)
- Fixed bug in Normalize when invalid faces are detected
Version 4.0.2
- NEW Added option to invert scale factor
- Improved Toolbar Startup
- Fixed critical bug in VFB Zoom
- Fixed bug in VFB not updating zoom value when using mouse buttons to zoom
- Fixed bug in calculating the Used UV Area
- Fixed rare bug that would cause an endless loop at startup
Version 4.0.1
- Fixed bug in Multi-Stitch
Version 4.0.0
+ NEW Multi Stitch. Stitch Multiple Shells at once
+ NEW Packing algorithm and tools
+ NEW Tool for matching the Shells Width and Height
+ NEW Grid Spacing and Show/Hide Grid button
+ NEW Render Offset UVs
+ NEW Cycle Checker map
+ NEW Cycle Freeform Snap Pivot
+ NEW Grow Geometry Selection
+ NEW Shrink Geometry Selection
+ NEW Added support for localized versions (Japanese, Korean, Chinese)
+ NEW Added support for 3ds Max 2015
+ NEW PolyUnwrapper Toolbar will now automatically undock when Unwrap Editor is Maximized (Max 2012+)
+ NEW PolyUnwrapper Toolbar and other windows now keeps on top of the Unwrap Editor
+ NEW Render mode Shells Bounding Rectangle
+ NEW Added Render Open Edges
- Improved Multiple Shell Edges detection algorithm in Align to Edge tool
- Improved Validate geometry at startup
- Improved Added option to switch to Dynamic Color Palette if Color Palette file is missing too many selected edges would lead to a very long operation
- Improved Settings Manager
- Improved Render Settings now save the Render Color Mode correctly
- Improved PolyUnwrapper Toolbar move/resize when docked in in 3ds Max 2012 and above
- Improved Docking/Undocking mechanics now works better.
- Improved Support for all localized 3ds Max versions is now much stable
- Improved compatibility with Windows 8
- Improved Added Undo for Mirror with multiple selected objects
- Improved Now Unwrap Editor maximizes to full screen (if it was in full screen) when the PolyUnwrapper Toolbar is undocked (Max 2010-2011)
- Improved the VFB is now much more efficient and render much smoother specially with very large images
- Improved VFB window will now change to normal state when rendering, if it was minimized
- Improved Added Hand and Zoom cursors to the VFB
- Improved VFB can now zoom IN-OUT using Ctrl+Left/Ctrl+Right mouse buttons
- Improved Edges render faster now
- Improved Used Texture Area is always calculated and displayed in the VFB when rendering faces
- Improved Algorithm for rendering selected edges runs up to 50X faster for 100K edges and uses around 50% less memory
- Improved Send UV Selection (Edges) runs up to 220X faster for 50K edges and uses around 50% less memory
- Improved Part of the UI has been redesigned
- Improved Uninstalling will now also remove the PolyUnwrapper Macros
- Fixed VFB Get Used UV Area was not reporting accurate values in some cases
- Fixed Bug in Render color palettes dynamic generator
- Fixed Select Open Edges algorithm where it failed to find all OP in certain meshes
- Fixed wirecolors where not restored if Subobject Level was 0 and node was deselected
- Fixed wirecolors where not restored if nodes were deleted
- Fixed Enlarge/Shrink brush size buttons where enabled all the time
- Fixed UI Elements not being disabled in subobjectlevel 0
- Fixed Settings were not restored correctly to default values
- Fixed Bug in Send UV selection to modifiers
- Fixed Render parameters where not keeping their values when docking/undocking the Toolbar
- Fixed Bug in Set Brush Size dialog not being able to retrieve the actual size
- Fixed VFB window will now open at a fixed size if rendered template is too small
- Fixed Memory Leak in Send UV Selection to Poly
- Fixed bug in Render Color Palette where the first color of the palette was never used
- Fixed several minor bugs
- Changed Disabled Stitch in Face mode
- Changed Align Macros are now unified
- Changed initial countdown screen for unregistered versions, will now appear only once per 3ds Max session
- Changed EULA
- Removed Save/Load UVW buttons
- Removed DialogMonitorOPS
Version 3.3.0
+ NEW Added Render Model Elements
+ NEW Added Render by Smoothing Groups
+ NEW Added Select Longest Shell Open Edge
+ NEW Added 12 MacroScripts for Aligning Functions
- Improved find open edges
- Improved icons handling
- Improved Select Open Edges: up to 40% faster
- Improved Select Longest Shell Edges algorithm: up to 600% faster
- Improved Expand Selection by Smoothing Group: up to 25X faster
- Improved Expand Selection to Model Element: up to 20X faster
- Improved Get Used Texture Area algorithm (huge speed difference)
- Improved Rendering Plain: up to 35% faster
- Improved Rendering Model and Mat ID: up to 110% faster
- Improved VFB performance and memory usage
- Fixed memory leak in Expand Selection by Smoothing Group
- Fixed memory leak in Select Longest Shell Edges
- Fixed error in path names preventing PolyUnwrapper to load
- Changed Get Used Texture Area was moved to the VFB
- Added error check to the autoloader
Version 3.0.0
+ NEW Change in License Terms
+ NEW Align Shell to Edge for multiple selections
+ NEW Align Shell to Edge Horizontally or Vertically
+ NEW Added Shell Position Randomizer
+ NEW Added Shell Rotation Randomizer
+ NEW Added Shell Scale Randomizer
+ NEW Added Scale Selection around Pivot
+ NEW Added Scale Selection by Shell
+ NEW Added Rotate around Pivot
+ NEW Extended Tooltips description
+ NEW Turn Tooltips on/off
+ NEW Added verify the model Transform Matrix Scale
+ NEW Disable toolbar if SubobjectLevel is 0
+ NEW Paint Selection Mode
+ NEW Integrated Soft Selection
+ NEW Toolbar should now open in Max 2012+ localized versions (French, German)
+ NEW Now Edges are joined when Render Selected Edge
+ NEW Stitch
+ NEW Select Shell Longest Edge
+ NEW Dynamic Color Palette for rendering the UV Template
+ Added error checking for MacroScripts if SubobjectLevel is 0
+ Added check if DialogMonitorOPS is disabled by other script (Max 2012+)
- Fixed Editor slow down when switching modes
- Fixed some errors in the Help
- Fixed bug when open or create a new scene while PolyUnwrapper was opened
- Fixed several minor bugs
- Fixed bug in Render UV Template where dead vertex could cause a crash
- Modified some UI elements
- Improved icons handling and PolyUnwrapper Toolbar load times (dock/undock)
- Improved Render Selected Edges up to 2X faster in certain conditions
- Improved Quick Report
- Improved Get Used UV Area. Now returns accurate values for all texture sizes
- Improved Performance and Memory management of the VFB
- Improved UV Template rendering times, between 2x and 4x faster than v2 (over 10X faster in some scenes)
- Moved most of the code to local scope
- Dropped support for Max 2008 and 2009
Version 2.5.1
- Fixed MacroScripts not working in Max 2012-2014
- Fixed PolyUnwrapper Settings not saving properly
Version 2.5.0
+ NEW Added support for 3ds Max 2014
+ NEW Use fixed color for wire
+ NEW 23 MacroScripts (for Hot Keys)
- Fixed Crash with certain models when selecting Open Edges
- Fixed bug in About dialog
- Fixed icons bug when Gamma/LUT Correction is enabled
Version 2.4.0
+ NEW Load at startup (automatically load when Max starts)
+ NEW Added .mzp installer (install/update/uninstall. Update works with v2.4.0+)
+ NEW Dock/Undock PolyUnwrapper Toolbar
+ NEW Align Shells
+ NEW Added support for grouped geometry
+ NEW Select Open Edges
+ NEW Select Pelt Seams
+ NEW Nudge Tools
+ NEW Expand Faces to Pelt Seams
+ NEW Convert Selected Edges to Pelt Seams
+ NEW Geometry Loop
+ NEW Geometry Ring
+ NEW Shift Cylindrical Texture
+ NEW Added Fix UV Aspect Ratio for non square texture to (Pelt, Relax, QuickPlanar, QuickCube)
+ NEW Integrated .chm Help File
- Fixed Select by Element Unwrap Editor button was not updating (Max 2012+)
- Fixed "Select Model Element" where welded UVs would not be detected
- Fixed typo in Normalize dropdown (Maximum, Minimum)
- Fixed PolyUnwrapper Select by Element status not updating when changed Subobject level from Modifier stack
- Fixed VFB save image. Was not overwriting existing files
- Fixed PolyUnwrapper toolbar closing when Unwrap Editor is maximized (Max 2012+)
- Fixed PolyUnwrapper toolbar properly showing when Unwrap Editor is maximized (Max 2011-, doesn't work on 2012+)
- Fixed Flatten Mapping not working when Prevent Reflattening was on
- Fixed icons Gamma when Gamma/LUT Correction is enabled
- Fixed bug where opening a Max window (Ctrl+Click) would prevent Mode buttons to change their state
- Fixed Undo for "Select Model Element"
- Fixed bug in Quick Cube Mapping
- Fixed minor bugs in the Template Render Engine
- Fixed crash when Unloading PolyUnwrapper in Max 2013
- Fixed a bug in "Expand Selection by Smoothing Group" where Smoothing Groups would not be correctly detected
- Fixed documentation errors
- Fixed rendering edges z-depth when faces where overlapped
- Improved Mirror and Mirror by Shell performance
- Improved "Select Model Element". Up to 20X faster than previous version
- Improved error handling for unsupported models
- Improved PolyUnwrapper Toolbar opening time (over 350% faster than previous version)
- Improved rendering times for overlapped faces (up to 40% faster)
- Unified words clusters/elements replaced by Shell
- Removed version number from Utility rollout
- Added undo for Relax operations
- Added undo for Normalize operation
- Added undo for Expand Selection to Smoothing Group
- Added .mzp installer (install/update/uninstall. Update works with v2.4.0+)
- Disabled Unfold Mapping in Max 2013 due to an unknown Max bug
Version 2.0.1
- Fixed Crash when opening/closing Unwrap Editor in Max 2012-2013
- Fixed Crash when Unloading PolyUnwrapper
- Fixed bug in Normalize when area of selected faces is 0
Version 2.0.0
+ NEW Added support for Max 2012 and 2013
+ NEW Added support for Mesh objects and Edit Mesh Modifier
+ NEW Generate Report function (used area, inverted/overlapped/tiled faces)
+ NEW Redesigned VFB
+ NEW expand selection to model
+ NEW Fix Uw/Vw to Normalize
+ NEW by cluster operation for the Center and Fit function
+ NEW Render by Material IDs
+ Added external customizable palette for color IDs
+ Added undo for Quick Planar Map
+ Added Undo for Expand Selection by Material IDs
+ Added Tools Tab
+ Added version checker
- Improved Render UVW Template up to 2.5X faster than version 1.0 (avg. 2x)
- Improved VFB startup performance
- Improved Quick Cube Mapping Algorithm
- Modified render "Model" to render one color per model instead of model wire color
- Fixed bug in VFB not showing
- Fixed, PolyUnwrapper VFB now is closed when PolyUnwrapper is Unloaded
- Fixed update viewport after Rotate
- Redesigned Utility panel
- Updated documentation
- Several minor improvements and bugs fixed
Version 1.0.1
- Fixed icons not loading on certain systems
Version 1.0.0
- Initial Release