What's New in Version 2.3.0

+ NEW Texture Advisor Information can now be exported as .CSV file
+ NEW Texture Advisor can now display geometry area width scene unit's suffix
+ NEW Added alert message if System and Display units are different
+ NEW Added Check for Updates
- Improved internal arithmetic now uses double float precision
- Fixed Icons now displays correctly when gamma is enabled in all 3ds Max versions
- Fixed bug in random seed
- Fixed some minor UI issues and typo
- Changed Texture Advisor "Used UV Area" now always uses 6 decimal places
- Changed Texture Advisor "Optimal Density" now always uses 4 decimal places
- Changed Units Converter to display current unit instead of "World Units"